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Category: Reverb

Reverberation

Reverberation, in psychoacoustics and acoustics, is a persistence of sound after the sound is produced.[1] A reverberation, or reverb, is created when a sound or signal is reflected causing numerous reflections to build up and then decay as the sound is absorbed by the surfaces of objects in the space – which could include furniture, people, and air.[2] This is most noticeable when the sound source stops but the reflections continue, their amplitude decreasing, until zero is reached.

Xoxos Waterverb 3

Waterverb

Waterverb Waterverb uses massive cascades of allpass filtersinterspersed with short randomised delay times.An FDN is located in the feedback loop for ‘ocean floor’ echoes. Depending on…

Irdust 3

IRDust

IRDust IRDust is a Convolution / Impulse Response files loader. Loads 2 files. Mono, Dual mono, True stereo modes. Predelay. Pre / post width. Low-cut, Hi-cut.…

Harmonicreverb 3

HarmonicReverb

HarmonicReverb HarmonicReverb is a dynamic reverb that enhances the harmonic content of the signal.The goal was not to emulate authentic room Reverb, but to create dynamic and…

Fdn64reverb

Uhhyou – DN64Reverb

DN64Reverb DN64Reverb is a reverb equipped with a feedback delay network (FDN). However, the size of feedback matrix is 64. Because of the size of feedback matrix,…

8xrv 3

8xreverb

8xreverb Classic reverb use 16 parameters to adjust the delay frequencies in the “Room” and “Damp” parameters. 32 internal slots for presets

Minisoftmusik Uniroomle 1

UniRoomLE v.1.0

UniRoomLE v.1.0 In times of convolution-reverb you maybe ask yourself if it makes sense to develop something like this, but we think yes! Try it out, it’s…