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Category: Samplers

Sampling (music)

In music, sampling is the reuse of a portion (or sample) of a sound recording in another recording. Samples may comprise elements such as rhythm, melody, speech, sounds, or entire bars of music, and may be layered, equalized, sped up or slowed down, repitched, looped, or otherwise manipulated. They are usually integrated using hardware (samplers) or software such as digital audio workstations.

Scattersampler 1

Scatt Sampler 64

Scatt Sampler 64 Same principle as the Texturizer, but more adapted to short samples.It can record its input and the sample start and loop end can be controled…

Scattplayer (1)

Texturizer 64

Texturizer 64 Like the FocusPlayer this plugin is based on the multiplication of a single wave file input to compose very dense textures, from chorus-like or freezer…

Multiplayer

MultiPlayer 32

MultiPlayer 32 Up to 16 stereo files can be played in parallel with the usual sample modulations and synthesis section. Visit: MultiPlayer 32