It replaces the unique synth module of the UniSynth by up to 32 ones, each of them having two multishape FM oscillators and a multimode resonant filter.
Eveything goes through a global 32 channels UniQ filter with steep curves and peaks, then can be send to up to 64 outputs with the Dispatcher (or just go straight to the first 32 outputs).
Otherwise it has about the same functionnalities : you trig the new values with either a Global one (same variation percentage for every parameter) or with the Separate one where you choose the random amount for each.
Four global modulators can be combined to animate most of the parameters.
It is particularily gifted for making complex looped textures…
Visit: MultiSynth 64